Obtained: Simon & Schuster Canada, ARC
Publish date: February 7, 2017
The Impossible Fortress is about Billy Marvin, a 14-year-old boy growing up in the 1980s who is addicted to his Commodore 64. This game-coding kid and his friends discover that Playboy has released some scandalous photos of Wheel of Fortune‘s Vanna White, and they need to get their hands on a copy. The mission to buy a Playboy ends up getting a little bit out of hand, and in order to impress the guys, Billy has to steal a security code from the girl at the corner store by flirting with her. But when he learns about Mary’s mad game-coding skills and the two of them begin creating their own game, he starts to actually care about her.
What I Liked
I thought it was great how Rekulak was able to capture being a teenager in 1987 so perfectly. Billy and his friends were crude, made disgusting comments, casually bullied each other – and despite how uncomfortable it made me sometimes, it is very accurate to what it was like growing up at that time. Billy’s character felt very real to me.
I also really enjoyed reading about gaming and coding, because they’re two things I find really interesting. And while I may not be the best at either of them, I know enough to appreciate these hobbies, and it definitely kept me interested in the book.
and What I Didn’t
I honestly had a hard time staying interested in this book. If it weren’t for the plot involving Mary and the video game coding, I honestly would have put the book down. The main plot involving the group of boys trying to break into a store to steal and sell Playboys just wasn’t interesting to me – maybe because I couldn’t relate.
I was also sort of offended that this book was compared to Ready Player One when I was given a summary. That set my expectations pretty high and honestly, let me down a lot.
- You enjoy young adult books set in the 80s
- You like reading about characters who love video games
- You are looking for a new, light read